Building Your First 2D Game With Flutter And Flame

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Description

Published 3/2023
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.65 GB | Duration: 3h 24m

A Step-by-Step Guide to Developing Exciting Games for iOS and Android

What you’ll learn
Flame Game Engine
Working with Sprite Components
Handle User Input
Understanding Game Loop
Project Structuring
Collision Detection
Sound Effects

Requirements
Basics of Flutter
Basics of Dart

Description
Do you Remember the classic 2D games we used to play as kids? Such as Mario, Contra, Donkey Kong, mortal combat etc. Are you interested in developing your own mobile games but don’t know where to start? Well good news is, now you can also build your own 2D mobile game with this new exciting course that will take you on a journey of game development from scratch with the help of flutter and flame game engine! This comprehensive course is designed to teach beginners the basics of game development using the Flutter framework and the Flame game engine. With step-by-step instructions and explanations, you’ll learn how to create your own 2D games for iOS and Android devices. You’ll begin by setting up your development environment and learning the fundamentals of game design, including sprites, animations, and collision detection. From there, you’ll dive into more advanced topics, such as input handling, sound effects, and game mechanics.Throughout the course, you’ll work on a sample game, building it from scratch and customizing it to your liking. By the end, you’ll have a fully functional game that you can share with friends and family or even publish on app stores.Whether you’re a complete beginner or an experienced developer looking to expand your skill set, “Building Your First 2D Game with Flutter and Flame” is the perfect guide to help you get started in game development.

Overview
Section 1: Project Configuration

Lecture 1 Create a Flutter Project

Lecture 2 Creating a Game Class

Section 2: Flame Components

Lecture 3 Adding Background and Player

Lecture 4 Adding movement with Joystick

Lecture 5 Screen Boundaries to Player

Lecture 6 Adding Dumbbell Component

Lecture 7 Download the Code

Section 3: Collision Detection

Lecture 8 Adding HitBoxes to Components

Lecture 9 React to a Collision

Lecture 10 Random Dumbbell Positions

Lecture 11 Download the Code

Section 4: Virus Component

Lecture 12 Adding Virus Components

Lecture 13 Adding Movement to Virus

Lecture 14 Boundaries to Virus Component

Lecture 15 Collision between Virus and Player

Lecture 16 Download the Code

Section 5: Tracking Score and Time

Lecture 17 Text Component for Score

Lecture 18 Updating Score and Time

Lecture 19 Download the Code

Section 6: Flame Overlays

Lecture 20 Game Over Menu

Lecture 21 Main Menu Screen

Lecture 22 Game Play Screen

Lecture 23 Change Player Sprite Conditionally

Lecture 24 Download the Code

Section 7: Vaccine Component

Lecture 25 Create a Vaccine Component

Lecture 26 Add Vaccine at random intervals

Lecture 27 Work on Protein Component

Lecture 28 Download the Code

Section 8: Splash Screen and Launcher Icon

Lecture 29 Add a Splash Screen

Lecture 30 Change the launcher icon

Lecture 31 Download the Complete Code

Beginner Flutter Developers,Anyone who wants to build their own game

 

 

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https://anonymz.com/?https://www.udemy.com/course/building-your-first-2d-game-with-flutter-and-flame/

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