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Create Deployant Watch Straps at Home! Pattern Included
$20.00 Original price was: $20.00.$5.00Current price is: $5.00.
Dify: Develop chatbots and AI workflows without code
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Creating Game Mechanics with Unity
$20.00 Original price was: $20.00.$5.00Current price is: $5.00.
Category: Games
Description
Published 3/2025
Created by Gunawan Kamaruddin
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Beginner | Genre: eLearning | Language: English | Duration: 55 Lectures ( 25h 24m ) | Size: 12.4 GB
Learn how to create various Game Mechanics in Unity. Create 3 established games with your own twists!
What you’ll learn
Ability to Translate Game Mechanics into Actionable Steps
Knowledge of Object Oriented Programming Concepts through Unity
Knowledge of Various Game Programming Concepts through Unity
Creating User Interfaces with Unity
Requirements
Basic Programming Skill (Variables, If branching, For and While loop)
Basic Understanding of Unity Components and Game Objects
Description
If you are interested in expanding your knowledge repertoire in creating Game Mechanics, this course is for you! With fully captioned lectures (in English), we’ll learn about how to translate your Game Mechanics design into actionable steps to program. And then you’ll learn various Game Programming concepts to create your Game Mechanics. Completing this course would help you widen your toolbox in creating the Mechanics that you envision.The game engine we’ll be using is Unity, but you should be able to apply the knowledge from this course to any game engine. We’ll not be using any complex feature from Unity nor any unique assets. We’ll be using default Unity Sprites so you’ll know if your game mechanic is good without unique assets, it would be feel much better with them.Bullet Hell Space InvaderThis is the first game we’ll be making, we’ll try to create a Space Invader game with Bullet Hell twist. Here’s what we’ll learn:Input & MovementBullet & Damage MechanicCoroutinesBullet Hell PatternState MachinesBody Part MechanicMulti-screen UIAnd More!Ninja Flappy BirdFlappy Bird but Ninja! Your bird would be able to slash obstacles and use different types of skills. Here’s what we’ll learn:Simulating Physics MovementBasic Procedural GenerationCustom Input SystemTimescale SystemRadial MenuAnd More!Gwent Card Game (Witcher 3)We’ll create the famous Card Game from Witcher 3, Gwent! No weird twist on this one, but you’ll learn how to create this fun mini-game. Here’s what we’ll learn alongside Gwent:Data and Logic SeparationTurn Based MechanicModular Card AbilitiesAI for Card GameManaging Large Interactable UIsAnd More!Can’t wait for us to learn together!Note : Lecture 38 (Creating More Obstacles) has audio problems, but the caption is working, I hope this is not a problem for you.
Who this course is for
You have learnt about the basics of Unity but need more guidance in creating more complicated mechanics
You are curious about how to implement different mechanics in Games
Homepage
https://anonymz.com/?https://www.udemy.com/course/creating-game-mechanics-with-unity/
Shipping & Delivery
DIGITAL DELIVERY ONLY
This is digital product THE DOWNLOAD LINK SEND 12-24 HOURS AFTER UPON PURSUASE AND PAYMENT CLEARS"
- The digital files are uploaded on PCLOUD
- 12-24 hours delivery time
- the download links expire after 7 days and need to download them
- to renew the download link after expiration have one additional fee $5 per product
REQUESTS
Also we accept requests and course exchanges
In Course exchanges we are sending credits only
The credits will be the same price as we can sell course
"REFUNDS & RETURNS"
No Refunds on digital product
ONLY EXCHANGE
- Because of the abuse of the refunds from many customers i don't accept refunds
- We accept only 1 time exchange with product of the same price
- if you done mistake on the exchangeable product i don't recognize it as your mistake
- Exchanges only 3 days after the payment of your digital product. (if abused again i will do it 1 day)
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