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Game Testing: A Quick Start Guide to QA Basics & Tools
Game Testing: A Quick Start Guide to QA Basics & Tools Original price was: $20.00.Current price is: $5.00.

Game Modding Through Reverse Engineering

Original price was: $20.00.Current price is: $5.00.

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Description

Published 3/2026
Created by Sander Strand
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz, 2 Ch
Level: Intermediate | Genre: eLearning | Language: English | Duration: 27 Lectures ( 13h 19m ) | Size: 11.1 GB

Analyze real games, build external mods and ESP, and design your own modding framework

What you’ll learn
✓ Analyze a game’s behavior in memory using tools like Cheat Engine and debuggers
✓ Read and interpret x86/x64 assembly instructions to understand program flow
✓ Build external game modifications in C++ that change in-game behavior
✓ Implement a functional ESP overlay by reverse engineering a real game
✓ Design and create a basic mod loader framework from scratch

Requirements
● This course assumes prior experience in programming and it is not intended for complete beginners
● Be comfortable with C and C++, especially pointers and object-oriented programming
● To follow along, you need to use Windows

Description
This course is really a reverse engineering course disguised as a game modding course. While the focus is on making mods for different games, the heart of what we’ll be doing is reverse engineering. We need to understand how games work internally at the binary level before we can actually make any modifications of any sort.

This course teaches you how to analyze real games to understand how they work, and to use that knowledge for making mods. There is a strong emphasis on teaching the thinking process behind reverse engineering, rather than simply telling you which buttons to press or which code to copy.

To be more specific, you’ll learn how to

• Read assembly code and interpret real CPU instructions inside real games

• Trace execution using debuggers

• Modify in-game physics of a real game

• Make your own ESP overlay hack, and the thinking that goes behind it

• Design and implement your own modding framework from scratch

By the end of this course, you’ll gain much greater confidence reading low-level program instructions. That kind of knowledge lets you work toward your own goals independently instead of relying on existing modding infrastructure.

Prerequisites

• You’ll need solid programming experience beforehand, especially in C and C++. You need to be comfortable with pointers and object-oriented programming.

• You’ll need to be comfortable working with development tools like CMake and vcpkg.

• Patience. Although this will be a fun course to go through, it features over 13 hours of video content; it’s a long course with a lot of depth.

If you’re ready to move beyond surface-level game modding and to develop the skills necessary for analyzing and modifying games independently, this course will give you the foundation to do just that.

Who this course is for
■ Programmers who are curious about reverse engineering and low-level behavior for games
■ Game developers who want insight into how their games can be inspected and extended
■ Programmers comfortable with C or C++ who want to understand how games work internally
■ Game modders with prior programming experience but no reverse engineering experience

Homepage

https://anonymz.com/?https://www.udemy.com/course/game-modding-through-reverse-engineering

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DIGITAL DELIVERY ONLY

 

 

This is digital product  THE DOWNLOAD LINK SEND 12-24 HOURS AFTER UPON PURSUASE AND PAYMENT CLEARS"

  • The digital files are uploaded on PCLOUD
  • 12-24 hours delivery time
  • the download links expire after 7 days and need to download them
  • to renew the download link after expiration have one additional fee $5 per product

 

REQUESTS

 

Also we accept requests  and course exchanges

In Course exchanges we are sending credits only

The credits will be the same price as we can sell course

 

"REFUNDS & RETURNS"

No Refunds on digital product

ONLY EXCHANGE

  • Because of the abuse of the refunds from many customers i don't accept refunds
  • We accept only 1 time exchange with product of the same price
  • if you done mistake on the exchangeable product i don't recognize it as your mistake
  • Exchanges only 3 days after the payment of your digital product. (if abused again i will do it 1 day)