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Description
Published 3/2023
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.65 GB | Duration: 3h 24m
A Step-by-Step Guide to Developing Exciting Games for iOS and Android
What you’ll learn
Flame Game Engine
Working with Sprite Components
Handle User Input
Understanding Game Loop
Project Structuring
Collision Detection
Sound Effects
Requirements
Basics of Flutter
Basics of Dart
Description
Do you Remember the classic 2D games we used to play as kids? Such as Mario, Contra, Donkey Kong, mortal combat etc. Are you interested in developing your own mobile games but don’t know where to start? Well good news is, now you can also build your own 2D mobile game with this new exciting course that will take you on a journey of game development from scratch with the help of flutter and flame game engine! This comprehensive course is designed to teach beginners the basics of game development using the Flutter framework and the Flame game engine. With step-by-step instructions and explanations, you’ll learn how to create your own 2D games for iOS and Android devices. You’ll begin by setting up your development environment and learning the fundamentals of game design, including sprites, animations, and collision detection. From there, you’ll dive into more advanced topics, such as input handling, sound effects, and game mechanics.Throughout the course, you’ll work on a sample game, building it from scratch and customizing it to your liking. By the end, you’ll have a fully functional game that you can share with friends and family or even publish on app stores.Whether you’re a complete beginner or an experienced developer looking to expand your skill set, “Building Your First 2D Game with Flutter and Flame” is the perfect guide to help you get started in game development.
Overview
Section 1: Project Configuration
Lecture 1 Create a Flutter Project
Lecture 2 Creating a Game Class
Section 2: Flame Components
Lecture 3 Adding Background and Player
Lecture 4 Adding movement with Joystick
Lecture 5 Screen Boundaries to Player
Lecture 6 Adding Dumbbell Component
Lecture 7 Download the Code
Section 3: Collision Detection
Lecture 8 Adding HitBoxes to Components
Lecture 9 React to a Collision
Lecture 10 Random Dumbbell Positions
Lecture 11 Download the Code
Section 4: Virus Component
Lecture 12 Adding Virus Components
Lecture 13 Adding Movement to Virus
Lecture 14 Boundaries to Virus Component
Lecture 15 Collision between Virus and Player
Lecture 16 Download the Code
Section 5: Tracking Score and Time
Lecture 17 Text Component for Score
Lecture 18 Updating Score and Time
Lecture 19 Download the Code
Section 6: Flame Overlays
Lecture 20 Game Over Menu
Lecture 21 Main Menu Screen
Lecture 22 Game Play Screen
Lecture 23 Change Player Sprite Conditionally
Lecture 24 Download the Code
Section 7: Vaccine Component
Lecture 25 Create a Vaccine Component
Lecture 26 Add Vaccine at random intervals
Lecture 27 Work on Protein Component
Lecture 28 Download the Code
Section 8: Splash Screen and Launcher Icon
Lecture 29 Add a Splash Screen
Lecture 30 Change the launcher icon
Lecture 31 Download the Complete Code
Beginner Flutter Developers,Anyone who wants to build their own game
HOMEPAGE
https://anonymz.com/?https://www.udemy.com/course/building-your-first-2d-game-with-flutter-and-flame/
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Shipping & Delivery
DIGITAL DELIVERY ONLY
This is digital product THE DOWNLOAD LINK SEND 12-24 HOURS AFTER UPON PURSUASE AND PAYMENT CLEARS"
- The digital files are uploaded on PCLOUD
- 12-24 hours delivery time
- the download links expire after 7 days and need to download them
- to renew the download link after expiration have one additional fee $5 per product
REQUESTS
Also we accept requests  and course exchanges
In Course exchanges we are sending credits only
The credits will be the same price as we can sell course
"REFUNDS & RETURNS"
No Refunds on digital product
ONLY EXCHANGE
- Because of the abuse of the refunds from many customers i don't accept refunds
- We accept only 1 time exchange with product of the same price
- if you done mistake on the exchangeable product i don't recognize it as your mistake
- Exchanges only 3 days after the payment of your digital product. (if abused again i will do it 1 day)
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