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GH-300 GitHub Copilot: AI-Powered Development
$20.00 Original price was: $20.00.$5.00Current price is: $5.00.
Herbalism - food and nutrition
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Hard-Surface Essentials Vol 1: Screwdriver & Fundamentals
$20.00 Original price was: $20.00.$5.00Current price is: $5.00.
Category: CAD
Description
Published 4/2026
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 3h 24m | Size: 3.82 GB
Start your Hard-Surface journey: Master the fundamentals of modeling, baking, and texturing with this step-by-step prop
What you’ll learn
Master the complete high-to-low poly pipeline for creating professional game-ready props.
Learn essential hard-surface modeling techniques in Maya from a beginner to a functional level.
Achieve clean, high-fidelity bakes in Marmoset Toolbag without artifacts or technical errors.
Create realistic PBR textures in Substance Painter and produce high-quality renders for your portfolio.
Requirements
No prior experience in 3D modeling is required. This course is designed for absolute beginners.
Basic knowledge of how to navigate a computer and install software.
You must have the following software installed: Maya, Substance Painter, and Marmoset Toolbag.
Description
Master the Fundamentals of Hard-Surface Modeling: Screwdriver Edition
The first entry in the “Hard-Surface Essentials” trilogy. This series is designed as a progressive learning path for anyone looking to master high-quality prop creation. We start with the Screwdriver, focusing on the core pipeline and technical standards required for modern game assets.
This trilogy is built to scale: we begin here with the fundamentals, continue with the Wrench (Vol. 2) for advanced texturing, and conclude with the Radio (Vol. 3) to handle complex multi-part models.
Softwares covered in the pipeline
• Maya: Blockout, high-poly modeling, low-poly optimization, and professional UV packing.
• Substance Painter: PBR texturing and dedicated viewport setup.
• Marmoset Toolbag: High-quality baking and portfolio rendering.
Over 3 Hours of FULLY Narrated, Step-by-Step Content
The course is structured to take you from the very beginning to a final render
• Introduction & Software Fundamentals: 3 dedicated videos (40 mins) covering essential tools and basic concepts. This ensures you have the foundation needed before we start the asset.
• Section 1: Modeling (Blockout & Proportions). Using Maya to establish the primary shapes, focusing on getting the silhouette and scale right from the start.
• Section 2: High-Poly & Low-Poly Completion. Finalizing the high-detail model and creating an optimized low-poly version ready for real-time engines.
• Section 3: UVs & Packing. Learning how to create clean UV layouts and efficient packing to get the most out of your texture resolution.
• Section 4: Baking in Marmoset. Mastering the bake process to transfer all your high-poly details onto the low-poly mesh perfectly.
• Section 5: Substance Painter Viewport Setup. A quick 5-minute essential guide to setting up your workspace for accurate texturing results.
• Section 6: Texturing & Rendering. Creating realistic materials and wear-and-tear in Substance Painter, finishing with a professional render in Marmoset.
What you will achieve
• Create a Photorealistic Screwdriver from scratch, ready for your portfolio.
• Master the Hard-Surface Pipeline: Learn a professional workflow for modeling, baking, and texturing props.
• Understand the High-to-Low Poly Workflow: A complete, easy-to-follow walkthrough of the entire process.
• Professional Presentation: Learn how to light and render your models to a high standard.
Prerequisites
• You must have the software installed (Maya, Substance Painter, and Marmoset Toolbag).
• Important Note: This course is specifically structured for absolute beginners. Every step is fully narrated and explained in detail, making it the perfect starting point for those new to the hard-surface pipeline.
Who this course is for
Complete beginners who want to start their journey in 3D modeling with a structured, step-by-step pipeline.
Aspiring 3D artists looking to understand the fundamentals of high-to-low poly workflows for game assets.
Students or hobbyists who want to master the basics of Maya, Substance Painter, and Marmoset Toolbag through a practical project.
Anyone interested in hard-surface modeling who prefers a narrated, easy-to-follow introductory course.
Homepage
https://www.udemy.com/course/hard-surface-essentials-vol-1-screwdriver-fundamentals
Shipping & Delivery
DIGITAL DELIVERY ONLY
This is digital product THE DOWNLOAD LINK SEND 12-24 HOURS AFTER UPON PURSUASE AND PAYMENT CLEARS"
- The digital files are uploaded on PCLOUD
- 12-24 hours delivery time
- the download links expire after 7 days and need to download them
- to renew the download link after expiration have one additional fee $5 per product
REQUESTS
Also we accept requests  and course exchanges
In Course exchanges we are sending credits only
The credits will be the same price as we can sell course
"REFUNDS & RETURNS"
No Refunds on digital product
ONLY EXCHANGE
- Because of the abuse of the refunds from many customers i don't accept refunds
- We accept only 1 time exchange with product of the same price
- if you done mistake on the exchangeable product i don't recognize it as your mistake
- Exchanges only 3 days after the payment of your digital product. (if abused again i will do it 1 day)
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